Alias, BugReport, Clear, DevMode, DumpHeap, Help, List, ModInfo, Reload, RunCode, Settings, SourceOf, Status.Should be compatible with all mods, even total conversions.Doesn't require a new game, and can be safely untagged from a running game without issues.Write, compile and run code in-game using the Janino library.A large list of included commands, and the ability to add your own custom commands to the console.You can fix this by disabling the console's background: open saves/common/config/lw_console_ in a program like Notepad and change "showBackground" to false. Sometimes the game will crash when opening the console at very high resolutions.If you want to change the key that summons the console or the command separator, you can change these and several other console settings by using the "settings" command during a campaign. RunCode is an exception and can't be used with the command separator. For example, "god nocooldown reveal infiniteflux infiniteammo" would run all of these combat cheats in a row. You can enter multiple commands by separating them with a semicolon. For more information on a specific command use 'help '. For a full list of supported commands enter 'help' in the console. While the commands themselves aren't case sensitive, arguments are. Once in the game, you can summon the console with control+backspace and enter your commands. Put it in the mods folder and make sure it's tagged in Starsector's launcher. This is installed just like any regular mod.
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